#include <PartioIterator.h>
|  | 
|  | ParticleAccessor (const ParticleAttribute &attr) | 
|  | 
| template<class TDATA , class TITERATOR > | 
| TDATA * | raw (const TITERATOR &it) | 
|  | 
| template<class TDATA , class TITERATOR > | 
| const TDATA * | raw (const TITERATOR &it) const | 
|  | 
| template<class TDATA , class TITERATOR > | 
| TDATA & | data (const TITERATOR &it) | 
|  | 
| template<class TDATA , class TITERATOR > | 
| const TDATA & | data (const TITERATOR &it) const | 
|  | 
◆ ParticleAccessor()
◆ data() [1/2]
template<class TDATA , class TITERATOR > 
  
  | 
        
          | TDATA& Partio::ParticleAccessor::data | ( | const TITERATOR & | it | ) |  |  | inline | 
 
 
◆ data() [2/2]
template<class TDATA , class TITERATOR > 
  
  | 
        
          | const TDATA& Partio::ParticleAccessor::data | ( | const TITERATOR & | it | ) | const |  | inline | 
 
 
◆ raw() [1/2]
template<class TDATA , class TITERATOR > 
  
  | 
        
          | TDATA* Partio::ParticleAccessor::raw | ( | const TITERATOR & | it | ) |  |  | inline | 
 
 
◆ raw() [2/2]
template<class TDATA , class TITERATOR > 
  
  | 
        
          | const TDATA* Partio::ParticleAccessor::raw | ( | const TITERATOR & | it | ) | const |  | inline | 
 
 
◆ ParticleIterator< false >
◆ ParticleIterator< true >
◆ attributeIndex
      
        
          | int Partio::ParticleAccessor::attributeIndex | 
      
 
 
◆ basePointer
      
        
          | char* Partio::ParticleAccessor::basePointer | 
      
 
 
◆ count
      
        
          | int Partio::ParticleAccessor::count | 
      
 
 
◆ next
◆ stride
      
        
          | int Partio::ParticleAccessor::stride | 
      
 
 
◆ type
The documentation for this struct was generated from the following file: