Classes | Namespaces | Typedefs | Functions
Partio.h File Reference
#include <string>
#include <vector>
#include <map>
#include <stdint.h>
#include <string.h>
#include "PartioAttribute.h"
#include "PartioIterator.h"

Go to the source code of this file.


class  Partio::ParticlesInfo
 Particle Collection Interface. More...
class  Partio::ParticlesData
 Particle Data Interface. More...
class  Partio::ParticlesDataMutable
 Particle Mutable Data Interface. More...




typedef uint64_t Partio::ParticleIndex
 Opaque random access method to a single particle. No number is implied or guaranteed. More...


ParticlesDataMutable * Partio::create ()
 Provides an empty particle instance, freed with p->release() More...
ParticlesDataMutable * Partio::createInterleave ()
ParticlesDataMutable * Partio::cloneSchema (const ParticlesData &)
ParticlesDataMutable * Partio::clone (const ParticlesData &, bool particles=true)
ParticlesDataMutable * Partio::read (const char *filename, const bool verbose=true, std::ostream &errorStream=std::cerr)
ParticlesInfo * Partio::readHeaders (const char *filename, const bool verbose=true, std::ostream &errorStream=std::cerr)
void Partio::write (const char *filename, const ParticlesData &, const bool forceCompressed=false, bool verbose=true, std::ostream &errorStream=std::cerr)
ParticlesData * Partio::readCached (const char *filename, const bool sort, const bool verbose=true, std::ostream &errorStream=std::cerr)
 Cached (only one copy) read only way to read a particle file. More...
void Partio::beginCachedAccess (ParticlesData *particles)
 Begin accessing data in a cached file. More...
void Partio::endCachedAccess (ParticlesData *particles)
 End accessing data in a cached file. More...
void Partio::print (const ParticlesData *particles)
 Prints a subset of particle data in a textual form. More...
ParticlesDataMutable * Partio::computeClustering (ParticlesDataMutable *particles, const int numNeighbors, const double radiusSearch, const double radiusInside, const int connections, const double density)
void Partio::merge (ParticlesDataMutable &base, const ParticlesData &delta, const std::string &identifier=std::string())
 Merges one particle set into another. More...